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Google Updated Associate-Cloud-Engineer Exam Questions and Answers by ayaz

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Google Associate-Cloud-Engineer Exam Overview :

Exam Name: Google Cloud Certified - Associate Cloud Engineer
Exam Code: Associate-Cloud-Engineer Dumps
Vendor: Google Certification: Google Cloud Certified
Questions: 314 Q&A's Shared By: ayaz
Question 40

Your company runs one batch process in an on-premises server that takes around 30 hours to complete. The task runs monthly, can be performed offline, and must be restarted if interrupted. You want to migrate this workload to the cloud while minimizing cost. What should you do?

Options:

A.

Migrate the workload to a Compute Engine Preemptible VM.

B.

Migrate the workload to a Google Kubernetes Engine cluster with Preemptible nodes.

C.

Migrate the workload to a Compute Engine VM. Start and stop the instance as needed.

D.

Create an Instance Template with Preemptible VMs On. Create a Managed Instance Group from the template and adjust Target CPU Utilization. Migrate the workload.

Discussion
Question 41

You use Cloud Logging lo capture application logs. You now need to use SOL to analyze the application logs in Cloud Logging, and you want to follow Google-recommended practices. What should you do?

Options:

A.

Develop SQL queries by using Gemini for Google Cloud.

B.

Enable Log Analytics for the log bucket and create a linked dataset in BigQuery.

C.

Create a schema for the storage bucket and run SQL queries for the data in the bucket.

D.

Export logs to a storage bucket and create an external view in BigQuery.

Discussion
Question 42

(You are migrating your company’s on-premises compute resources to Google Cloud. You need to deploy batch processing jobs that run every night. The jobs require significant CPU and memory for several hours but can tolerate interruptions. You must ensure that the deployment is cost-effective. What should you do?)

Options:

A.

Containerize the batch processing jobs and deploy them on Compute Engine.

B.

Use custom machine types on Compute Engine.

C.

Use the M1 machine series on Compute Engine.

D.

Use Spot VMs on Compute Engine.

Discussion
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Question 43

You are building a multi-player gaming application that will store game information in a database. As the popularity of the application increases, you are concerned about delivering consistent performance. You need to ensure an optimal gaming performance for global users, without increasing the management complexity. What should you do?

Options:

A.

Use Cloud SQL database with cross-region replication to store game statistics in the EU, US, and APAC regions.

B.

Use Cloud Spanner to store user data mapped to the game statistics.

C.

Use BigQuery to store game statistics with a Redis on Memorystore instance in the front to provide global consistency.

D.

Store game statistics in a Bigtable database partitioned by username.

Discussion
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